3METAD
3MetaD is looking fora Digital Artist / 3D Modelerto work on exciting projects for the next-generation gaming and metaverse. Depending on your background, skills, and Experience, we will find the most suitable role within our team.
Our Orc tribe is a pool of brilliant Orcs from many disciplines, such as 3D artists, concept artists, game developers, graphic designers, community moderators, front developers, and blockchain developers worldwide. We banded together to bring high-quality 3D content to the Meta Verse and NFT Space and self-publish our collections, games, and items.
WHO ARE WE LOOKING FORWARD TO HIRING?
You havea few years of work experience working with 3D models. You have some projects or portfolios to demonstrate skill in modeling props and environments and competency with lighting, UV, and texturing abilities utilizing shaders.
Sounds like you? Then this job is for you!
HOW
We get better every day.Our technical abilities should never limit our ideas but direct our attention to the challenge.
We question the status quo.We do not accept yesterday’s answers to tomorrow’s challenges.
We follow our moral compass.Our values guide our decisions.
We surround ourselves with people who believe in our mission.
We fail, learn, and grow.We want our successes and failures to contribute to the collective wisdom of our profession.
HOURS
You know yours is better than ours because you have different clocks. You are expected to work 18 hours a week, with one day per weekend. The times were built around your availability and our team’s hours.
COMPENSATION
Revenue-based / Percentage-based compensation model to its employees. There is no upfront payment available at the moment, No Investors or Revenue.
Primary Model: You’ll receive a percentage of the company’s profits. This aligns your success directly with the company’s performance. The more the company grows, the more you earn.
Department Allocation: Each department is assigned a percentage of all earnings. Your share will be based on your contribution and output within the marketing department.
Commission Structure:
Sales-Driven: Commission will depend on the sales obtained from projects you contribute to. This is designed to reward direct results and high performance.
Project-Based Distribution: Commissions are distributed based on the contribution/output on a per collection/project basis.
Equity:
We are also offering company equity as part of our long-term compensation package. This is an excellent opportunity for someone who wants to be a part of a growing company and have a real stake in its success.
Experience
Our experience requirements are open with the ideal candidate having strong knowledge of art creation tools for game design, including Maya, Zbrush, Quixel, and Adobe’s 3DSuite, and candidates with experience who have successfully created game assets and textures in previous projects or tittles.
Preferred
Roles and Responsibilities
Skillset
APPLICATION PROCESs
① Online selection
We review resumes from all applicants within two weeks. We will send you a small challenge if your profile matches our requirements. We will contact you again to schedule the first interview based on the results.
② Interviews
We conduct one interview to assess your character, passions, skills, and interest in what we do. We also take the time to share our vision and values, as we believe you are interviewing us as much as we are interviewing you.
③ Offer
We make our final decision within two weeks after the final interview and send details of our work together.
Apply Now:
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